Dettaglio pubblicazione
2016, Games and Learning Alliance, Pages 208-217 (volume: 9599)
Collecting human habit datasets for smart spaces through gamification and crowdsourcing (04b Atto di convegno in volume)
Cucari Giovanni, Leotta Francesco, Mecella Massimo, Vassos Stavros
ISBN: 978-3-319-40215-4...
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